Added:
- Major quality changes of weather system
- Character sliding on steep slopes and angled surfaces
- Shoreline location (half of location at the moment)
Optimizations:
- RAM consumption optimization
- Animation system optimization
- Balancing changes at Customs and Factory locations
AI optimizations:
- Bots won'tbe able to see perfectly through grass
- Added voice phrases for different situations
- Changed sniper firing rate depending on distance to target (shots grow rare as distance grows)
- Bots now react to sounds of opening doors and crates
- Player becomes more noticeable to bots when firing
- Added bot reactions to getting hit
- Bots can now check the bodies
- If the body belongs to PMC character, bot can fire a security round
- If the body is that of a Scav from the same group, he could attempt search for the killer
Fixed:
- Bug with ambient sounds that could cause their disappearance
- "Moon effect" in scope at different FoV settings
- Bug that prevented items attached to weapon from being insured
- Bug that made character stuck in axe swing animation
- Bug that set character movement speed to 0 after searching some of the crates
- Visual fixes of global chat
- Visual fixes related to bullet flight
- Bug that disabled time of day selection in the Offline game
- Various interface fixes
- Most of the inventory sync problems related to weapons
- Bug that removed visual display of negative health effects after reconnect
- Bug that caused character only move head in aiming mode but not weapon
- Bug that prevented 3rd-person procedural animation of recoil from playing
- M67 grenade weight
Changed:
- Improvements of charater movement control and physics